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AI Insights · Timothy · October 2021

Top 5 Toddlers Games in Central America Q3 2021

Discover the performance of the top 5 toddlers games on a unified platform in Central America during Q3 2021, based on data from Sensor Tower.

Top 5 Toddlers Games in Central America Q3 2021

Throughout the third quarter of 2021, the top toddlers games in Central America showed varied performance metrics across weekly downloads, revenue, and active users. Here’s a closer look at how these games fared:

My Talking Angela 2 from Outfit7 Limited saw a notable increase in weekly revenue, starting at $422 in mid-July and peaking at $2.2K by the end of August. Weekly downloads were impressive, beginning with nearly 300K and hitting a high of over 534K in early August before a gradual decline to around 134K by late September. Active users mirrored this trend, with an initial surge from 275K to over 1.3M in early August, followed by a decrease to approximately 584K by the end of September.

PK XD: Fun, friends & games by Afterverse Games maintained consistent weekly revenue, ranging from $11K to $22K, with a notable peak in mid-September. The game experienced a steady rise in weekly downloads, reaching over 237K in late August, before slightly declining to around 112K by the end of September. Active users showed healthy engagement, peaking at approximately 1.6M in mid-July and maintaining around 1.2M towards the end of the quarter.

My Talking Tom Friends, another title from Outfit7 Limited, exhibited stable revenue figures, hovering between $355 and $696 throughout the quarter. Weekly downloads remained consistent, fluctuating between 108K and 143K. The game sustained a robust active user base, with numbers consistently around 2M.

My Talking Tom 2, also from Outfit7 Limited, displayed steady weekly revenue, ranging from $524 to $1.4K during the quarter. Downloads increased from 107K in late June to a peak of 138K in mid-September. Active users were consistently high, around 1.7M to 1.8M throughout the quarter.

PAW Patrol Rescue World by Budge Studios showed a gradual rise in revenue, starting at $245 and peaking at $1K in mid-September. Downloads saw an initial surge to 329K in early August, followed by a decline to around 81K by the end of September. The active user count was dynamic, climbing from 22K in late July to a peak of 471K in mid-August, before settling around 219K by the end of the quarter.

These insights are based on data from Sensor Tower, which provides detailed analytics for mobile apps. For more comprehensive insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021